Matthew Kean
- Visual Effects
- Art Department
Matthew Kean is a highly skilled lead character artist with over a decade of experience in 3D modeling, sculpting, character creation, shader development, and concept art. He has worked on numerous high-profile video game projects, including Marvel Midnight Suns, Xcom 2, and Civilization VI. As a senior lead artist, he has trained and led teams of artists, developed character pipelines, set up shaders, and provided mentorship to junior artists. He is known for his ability to art direct and create clear and understood visions for characters and concepts. In his free time, he enjoys teaching digital art and interactive design.